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'''Illustration''' is a visual art form that involves creating images to clarify, enhance, or visually represent an idea, concept, or story. Used in various fields such as publishing, advertising, education, and [[entertainment]], illustrations communicate messages in ways that are often more engaging and accessible than words alone.
{{short description|Depiction made by an artist}}
{{hatgrp|
{{redirect|Illustrated}}
{{distinguish|Illusion}}
}}
[[File:Child reading (Jessie Willcox Smith).jpg | thumb| Illustration by [[Jessie Willcox Smith]] (1863–1935)]]
An '''illustration''' is a decoration, interpretation, or visual explanation of a text, concept, or process,<ref>cf. the freely available international [http://www.uni-stuttgart.de/hi/gnt/dsi Database of Scientific Illustrators 1450-1950] {{Webarchive|url=https://web.archive.org/web/20140305055312/http://www.uni-stuttgart.de/hi/gnt/dsi/ |date=2014-03-05 }} with 20 search fields and nearly 7000 entries of illustrators in science, medicine & technology active prior to 1950</ref> designed for integration in print and digitally published media, such as [[poster]]s, [[Flyer (pamphlet)|flyers]], magazines, books, teaching materials, [[animation]]s, [[video games]] and [[films]]. An illustration is typically created by an [[illustrator]]. Digital illustrations are often used to make websites and apps more user-friendly, such as the use of [[emojis]] to accompany digital type.<ref>{{Cite web|date=2020-03-07|title=What Is Illustration? A Look at Its Modern Beginnings to How It Is Used Today|url=https://mymodernmet.com/illustration-definition/|access-date=2020-11-28|website=My Modern Met|language=en|archive-date=2020-11-29|archive-url=https://web.archive.org/web/20201129133635/https://mymodernmet.com/illustration-definition/|url-status=live}}</ref> Illustration also means providing an example; either in writing or in picture form.


== Characteristics of Illustration ==
The origin of the word "illustration" is late Middle English (in the sense ‘illumination; spiritual or intellectual enlightenment’): via [[Old French]] from [[Latin]] ''illustratio''(n-), from the verb ''illustrare''.<ref>{{Cite web|url=http://www.oxforddictionaries.com/definition/english/illustration|archive-url=https://web.archive.org/web/20120821200052/http://oxforddictionaries.com/definition/english/illustration|url-status=dead|archive-date=August 21, 2012|title=Oxford Dictionary|last=|first=|date=|website=|publisher=|access-date=}}</ref>
Illustrations are characterized by their purpose and versatility:


# '''Purposeful Visuals'''
== Illustration styles ==
#* Illustrations are designed to convey meaning, complement text, or stand alone to tell a story.
# '''Artistic Styles'''
#* They can range from highly detailed and realistic to abstract or minimalist, depending on the intended use and audience.
# '''Mediums and Techniques'''
#* Illustrations are created using traditional tools like pencils, inks, and paints, as well as modern digital technologies


== Types of Illustration ==
[[File:1916 Western Engraving ad 02.jpg|thumb|upright| "Illustration beats explanation" Western Engraving & Colortype Co. (1916)]]
Illustration encompasses a wide range of styles and applications, including:


# '''Book Illustration'''
[[File:Alice par John Tenniel 02.png|thumb|upright|The [[White Rabbit]] from [[Alice in Wonderland]], illustrated by [[John Tenniel]] (1820–1914) ]]
#* Found in children’s books, novels, and textbooks, these visuals complement the text and enrich the storytelling experience.
#* Example: Quentin Blake’s whimsical illustrations for ''Matilda'' by Roald Dahl.
# '''Editorial Illustration'''
#* Accompanies articles, essays, and reports in magazines or newspapers to enhance comprehension and engagement.
# '''Commercial Illustration'''
#* Used in advertising, branding, and packaging to create appealing visuals for products or services.
# '''Technical Illustration'''
#* Highly detailed drawings designed to explain technical concepts, such as engineering diagrams or scientific visuals.
# '''Medical Illustration'''
#* Depicts anatomical details, medical procedures, or biological processes, often for educational or professional purposes.
# '''Fashion Illustration'''
#* Focuses on clothing and accessory designs, often used in fashion magazines and portfolios.
# '''Concept Art'''
#* Visualizes characters, settings, or objects during the creative development of films, video games, or animations.
# '''Infographics and Data Visualization'''
#* Combines illustration with data to make complex information more understandable.


== Techniques and Mediums ==
Contemporary illustration uses a wide range of styles and techniques, including [[drawing]], [[painting]], [[printmaking]], [[collage]], [[Photomontage|montage]], [[Interaction design|digital design]], [[multimedia]], [[3D modelling]]. Depending on the purpose, illustration may be expressive, stylised, realistic, or highly technical.
Illustrators use a variety of tools and techniques to create their work:


# '''Traditional Techniques'''
Specialist areas<ref>{{Cite web|url=https://www.prospects.ac.uk/job-profiles/illustrator|title=Prospects.ac.uk|last=|first=|date=|website=|publisher=|access-date=|archive-date=2016-08-16|archive-url=https://web.archive.org/web/20160816175151/https://www.prospects.ac.uk/job-profiles/illustrator|url-status=live}}</ref> include:
#* Pencil sketches, ink drawings, watercolors, acrylics, and oil paints offer a tactile, handmade quality to illustrations.
<!-- New links in alphabetical order please -->
# '''Digital Illustration'''
* [[Architectural illustration]]
#* Created using software like [[Adobe Illustrator]], [[Photoshop]], or [[Procreate]], digital illustrations allow for precision, scalability, and easier revisions.
* [[Archaeological illustration]]
# '''Mixed Media'''
* [[Book illustration]]
#* Combines traditional and digital techniques to create unique textures and effects.
* [[Botanical illustration]]
# '''Vector Illustration'''
* [[Concept art]]
#* Uses geometric shapes and lines to create clean, scalable designs often used in graphic design and commercial art.
* [[Fashion illustration]]
* [[Information graphics]]
* ''[[Livre d'art]]''
* [[Technical illustration]]
* [[Medical illustration]]
* [[Narrative illustration]]
* [[Picture books]]
* [[Scientific illustration]]


== History of Illustration ==
== Technical and scientific illustration {{anchor|Technical}}{{anchor|Scientific}}==


# '''Ancient Times'''
[[Technical illustration|Technical]] and scientific illustration communicates information of a technical or scientific nature. This may include [[Exploded-view drawing|exploded view]]s, [[Cutaway drawing|cutaways]], fly-throughs, reconstructions, instructional images, component designs, [[diagrams]]. The aim is "to generate expressive images that effectively convey certain information via the visual channel to the human observer".<ref name="ViGr05">Ivan Viola and Meister E. Gröller (2005). "[http://www.cg.tuwien.ac.at/research/publications/2005/Viola-05-Smart/Viola-05-Smart-Paper.pdf Smart Visibility in Visualization] {{Webarchive|url=https://web.archive.org/web/20110531195121/http://www.cg.tuwien.ac.at/research/publications/2005/Viola-05-Smart/Viola-05-Smart-Paper.pdf |date=2011-05-31 }}". In: ''Computational Aesthetics in Graphics, Visualization and Imaging''. L. Neumann et al. (Ed.)</ref>
#* Early forms of illustration can be found in cave paintings and manuscripts, where images were used to document stories and events.
# '''Medieval Period'''
#* Illuminated manuscripts featured intricate illustrations to accompany religious texts.
# '''Renaissance and Printing Press'''
#* The invention of the printing press in the 15th century allowed for mass production of illustrated books and pamphlets.
# '''19th and 20th Centuries'''
#* Advances in printing technology and the rise of mass media popularized illustrations in newspapers, magazines, and advertisements.
# '''Modern Era'''
#* The advent of digital tools has expanded the possibilities for illustrators, enabling them to work across a variety of media and platforms.


== Applications of Illustration ==
Technical and scientific illustration is generally designed to describe or explain subjects to a nontechnical audience, so it must provide "an overall impression of what an object is or does, to enhance the viewer's interest and understanding."<ref>[http://www.industriegrafik.com/TIE1.htm Industriegrafik.com] {{webarchive|url=https://web.archive.org/web/20090814125052/http://www.industriegrafik.com/TIE1.htm |date=2009-08-14 }} website, Last modified: June 15, 2002. Accessed February 15, 2009.</ref>
Illustrations are widely used in various industries:


# '''Publishing'''
In contemporary illustration practice, 2D and 3D software is often used to create accurate representations that can be updated easily, and reused in a variety of contexts.
#* Books, magazines, and comics rely on illustrations to captivate readers and enhance storytelling.
# '''Advertising and Marketing'''
#* Eye-catching visuals help brands convey messages and attract consumers.
# '''Education and Science'''
#* Diagrams, infographics, and instructional visuals make learning more engaging and accessible.
# '''Entertainment'''
#* Illustrations play a crucial role in creating characters, settings, and visual effects in films, video games, and animations.
# '''Cultural Preservation'''
#* Illustrations document traditions, folklore, and history, helping preserve cultural heritage.


== Notable Illustrators ==
There is a Guild of Natural Science Illustrators<ref>{{cite web|url=https://www.gnsi.org/|title=Guild of Natural Science|date=November 18, 2022|access-date=November 18, 2022|archive-date=November 18, 2022|archive-url=https://web.archive.org/web/20221118194435/https://www.gnsi.org/|url-status=live}}</ref> and Association of Medical Illustrators.<ref>{{cite web|url=https://ami.org/medical-illustration|title=Association of Medical Illustrator|date=November 18, 2022|access-date=November 18, 2022|archive-date=November 18, 2022|archive-url=https://web.archive.org/web/20221118194426/https://ami.org/medical-illustration|url-status=live}}</ref> The Association of Medical Illustrators states that the median salary is $70,650, while for science illustrators it is $72,277.<ref>{{cite web|url=https://www.zippia.com/scientific-illustrator-jobs/|title=Zippia|date=November 18, 2022|access-date=November 18, 2022|archive-date=November 18, 2022|archive-url=https://web.archive.org/web/20221118194426/https://www.zippia.com/scientific-illustrator-jobs/|url-status=live}}</ref> Types of jobs range from research institutes to museums to animation.<ref>{{cite web|url=https://www.gnsi.org/careers|title=Guild of Natural Science|date=November 18, 2022|access-date=November 18, 2022|archive-date=November 18, 2022|archive-url=https://web.archive.org/web/20221118194425/https://www.gnsi.org/careers|url-status=live}}</ref>


# '''[[Beatrix Potter]]'''
<gallery mode="packed" heights="160">
#* Renowned for her charming illustrations in ''The Tale of Peter Rabbit''.
Image:Gear pump exploded.svg|[[Exploded-view drawing|Exploded-view]] diagram of a [[gear pump]] ({{Circa|2007}})
# '''[[Maurice Sendak]]'''
File:Mad scientist transparent background.svg|A cartoon drawing of a [[mad scientist]] (July 2003)
#* Famous for his iconic work in ''Where the Wild Things Are''.
</gallery>
# '''[[Norman Rockwell]]'''
#* Known for his detailed and expressive illustrations for ''The Saturday Evening Post''.
# '''[[Hayao Miyazaki]]'''
#* Celebrated for his [[concept art]] and illustrations in [[Studio Ghibli]] films.


== Illustration in the Digital Age ==
== Illustration as fine art ==
The digital revolution has transformed illustration, making it more accessible and versatile. Platforms like Instagram, Behance, and Dribbble allow illustrators to showcase their work globally. Digital tools also enable animation, interactive visuals, and integration with emerging technologies like augmented reality (AR) and virtual reality (VR).


Illustration is a dynamic and essential form of visual communication that combines creativity and purpose. From traditional to digital mediums, it continues to evolve, inspiring audiences and shaping the way we perceive and interact with the world.
[[File:Oberon, Titania and Puck with Fairies Dancing. William Blake. c.1786.jpg|thumb|''Oberon, Titania and Puck with Fairies Dancing'' by [[William Blake]] (1786)]]
[[Category:Illustration]]
 
In the art world, illustration has at times been considered of less importance than [[graphic design]] and [[fine art]].{{cn|date=October 2022}}
 
Today, however, due in part to the growth of the [[graphic novel]] and [[video game]] industries, as well as increased use of illustration in magazines and other publications, illustration is now becoming a valued art form, capable of engaging a global market.{{cn|date=October 2022}}
 
Original illustration art has been known to attract high prices at auction. The US artist [[Norman Rockwell]]'s painting "Breaking Home Ties" sold in a 2006 [[Sotheby's]] auction for US$15.4 million.<ref>{{cite web |archive-url=https://web.archive.org/web/20100223213711/http://www.dailyfinance.com/story/media/norman-rockwell-art-rises-in-value-and-his-museum-gets-priced-o/19366251/ |url=http://www.dailyfinance.com/story/media/norman-rockwell-art-rises-in-value-and-his-museum-gets-priced-o/19366251/ |title=Norman Rockwell's Rising Value Prices Out His Museum |first=Zac |last=Bissonnette |work=AOL Daily Finance |date=February 22, 2010 |archive-date=2010-02-23 }}</ref> Many other illustration genres are equally valued, with pinup artists such as [[Gil Elvgren]] and [[Alberto Vargas]], for example, also attracting high prices.
 
== History ==
 
[[File:Fire-setting.jpg|thumb|An [[engraving]] by [[Georgius Agricola]] or [[Georgius Agricola|Georg Bauer]] (1494–1555), illustrating the mining practice of [[fire-setting]]]]
 
Historically, the art of illustration is closely linked to the industrial processes of [[printing]] and [[publishing]].
 
=== Early history ===
 
The illustrations of medieval [[codices]] were known as [[Illuminated manuscript|illuminations]], and were individually hand-drawn and painted. With the invention of the [[printing press]] during the 15th century, [[books]] became more widely distributed, and often illustrated with [[woodcuts]].<ref>{{cite web |title=What Is an Illuminated Manuscript? |url=https://www.nga.gov/conservation/paper/manuscript-project.html |website=National Gallery of Art |access-date=21 October 2022 |archive-date=4 October 2022 |archive-url=https://web.archive.org/web/20221004050635/https://www.nga.gov/conservation/paper/manuscript-project.html |url-status=live }}</ref><ref>{{cite web |title=Heavenly Craft: The Woodcut in Early Printed Books |url=https://www.loc.gov/exhibits/heavenlycraft/heavenly-15th.html |website=Library of Congress |date=27 July 2010 |access-date=21 October 2022 |archive-date=20 October 2022 |archive-url=https://web.archive.org/web/20221020234750/https://www.loc.gov/exhibits/heavenlycraft/heavenly-15th.html |url-status=live }}</ref>
 
Some of the earliest illustrations come from the time of ancient [[Egypt]] (Khemet) often as [[hieroglyph]]. A classic example of illustrations exists from the time of The Tomb of Pharaoh [[Seti I]], {{circa|1294 BC}} to 1279 BC, who was father of [[Ramses II]], born 1303 BC.
 
1600s Japan saw the origination of [[Ukiyo-e]], an influential illustration style characterised by expressive line, vivid colour and subtle tones, resulting from the ink-brushed [[woodblock printing in Japan|wood block printing]] technique. Subjects included traditional folk tales, popular figures and everyday life. [[Hokusai]]'s ''The Great Wave off Kanagawa'' is a famous image of the time.
 
During the 16th and 17th centuries in Europe, the main reproduction processes for illustration were [[engraving]] and [[etching]]. In 18th Century England, a notable illustrator was [[William Blake]] (1757–1827), who used [[relief etching]]. By the early 19th century, the introduction of [[lithography]] substantially improved reproduction quality.
 
=== 19th century ===
 
In Europe, notable figures of the early 19th Century were [[John Leech (caricaturist)|John Leech]], [[George Cruikshank]], [[Dickens]] illustrator [[Hablot Knight Browne]], and, in France, [[Honoré Daumier]]. All contributed to both satirical and "serious" publications. At this time, there was a great demand for [[caricature]] drawings encapsulating social mores, types and classes.
 
The British humorous magazine ''[[Punch (magazine)|Punch]]'' (1841–2002) built on the success of Cruikshank's ''[[Comic Almanac]]'' (1827–1840) and employed many well-regarded illustrators, including Sir [[John Tenniel]], the [[Dalziel Brothers]], and [[George du Maurier|Georges du Maurier]]. Although all fine art trained, their reputations were gained primarily as illustrators.
 
Historically, Punch was most influential in the 1840s and 1850s. The magazine was the first to use the term "[[cartoon]]" to describe a humorous illustration and its widespread use led to [[John Leech (caricaturist)|John Leech]] being known as the world's first "[[cartoonist]]".<ref>{{cite web|title=How Punch Magazine Changed Everything|url=http://illustrationchronicles.com/How-Punch-Magazine-Changed-Everything|website=Illustration Chronicles|date=3 May 2016|access-date=12 September 2017|archive-date=9 November 2017|archive-url=https://web.archive.org/web/20171109104718/http://illustrationchronicles.com/How-Punch-Magazine-Changed-Everything|url-status=live}}</ref> In common with similar magazines such as the Parisian [[Le Voleur]], Punch realised good illustration sold as well as good text. With publication continuing into the 21st Century, Punch chronicles a gradual shift in popular illustration, from reliance on caricature to sophisticated topical observation.
 
=== The "Golden Age" ===
 
From the early 1800s [[newspaper]]s, mass-market [[magazine]]s, and illustrated books had become the dominant consumer media in Europe and the New World. By the 19th century, developments in [[printing]] technology freed illustrators to experiment with color and rendering techniques. These developments in printing affected all areas of literature from cookbooks, photography and travel guides, as well as children's books. Also, due to advances in printing, it became more affordable to produce color photographs within books and other materials.<ref name=":0">{{Cite book|title=Books: A Living History|last=Lyons|first=Martyn|publisher=Thames & Hudson|year=2011|isbn=9780500291153|location=London|pages=193–196}}</ref> By 1900, almost 100 percent of paper was machine-made, and while a person working by hand could produce 60-100lbs of paper per day, mechanization yielded around 1,000lbs per day.<ref name=":1">{{Cite book|title=The Broadview Anthology of Victorian Prose: 1832- 1901|last1=Leighton|first1=Mary Elizabeth|last2=Surridge|first2=Lisa|publisher=Broadview Press|year=2012|isbn=|location=Peterborough, ON|pages=14|chapter=Victorian Print Media and the Reading Public}}</ref> Additionally, in the 50-year period between 1846 and 1916, book production increased 400% and the price of books was cut in half.<ref name=":1" />
 
In [[America]], this led to a "golden age of illustration" from before the 1880s until the early 20th century. A small group of illustrators became highly successful, with the imagery they created considered a portrait of American aspirations of the time.<ref>{{Cite web |url=http://www.rafoxsociety.com/what-was-the-golden-age-of-illustration/ |title=The R. Atkinson Fox Society: What Was the Golden Age of Illustration? |access-date=2015-04-08 |archive-date=2015-04-14 |archive-url=https://web.archive.org/web/20150414063829/http://www.rafoxsociety.com/what-was-the-golden-age-of-illustration/ |url-status=live }}</ref> Among the best-known illustrators of that period were [[N. C. Wyeth|N.C. Wyeth]] and [[Howard Pyle]] of the [[Brandywine School]], [[James Montgomery Flagg]], [[Elizabeth Shippen Green]], [[J. C. Leyendecker]], [[Violet Oakley]], [[Maxfield Parrish]], [[Jessie Willcox Smith]], and [[John Rea Neill]].
 
In [[France]], on 1905, the Contemporary Book Society commissioned [[Paul Jouve]] to illustrate [[Rudyard Kipling's The Jungle Book|Rudyard Kipling's Jungle Book]]. Paul Jouve would devote ten years to the 130 illustrations of this book which remains as one of the masterpieces of bibliophilia.<ref>{{Cite web|title=Paul Jouve|url=https://www.pauljouve.com/resultats/2021-06-25-sotheby-s-france-128.html|access-date=2021-12-15|archive-date=2021-12-15|archive-url=https://web.archive.org/web/20211215154738/https://www.pauljouve.com/resultats/2021-06-25-sotheby-s-france-128.html|url-status=live}}</ref>
 
==See also==
* [[Association of Illustrators]]
* [[Association of Medical Illustrators]]
* [[Comic book illustration]]
* [[Communication design]]
* [[Graphic design]]
* [[Illustrator]]s
* [[Institute of Medical Illustrators]]
* [[Poster]]s
* [[Society of Illustrators]]
 
== References ==
{{reflist}}
 
==External links==
*{{commons category-inline|Illustrations}}
*{{wikiquote-inline}}
 
{{Visualization}}
 
{{Authority control}}
 
[[Category:Illustration| ]]
[[Category:Illustrators]]
[[Category:Design]]
[[Category:Communication design]]
[[Category:Graphic design]]

Revision as of 18:50, 27 November 2024

Template:Short description Template:Hatgrp

Illustration by Jessie Willcox Smith (1863–1935)

An illustration is a decoration, interpretation, or visual explanation of a text, concept, or process,[1] designed for integration in print and digitally published media, such as posters, flyers, magazines, books, teaching materials, animations, video games and films. An illustration is typically created by an illustrator. Digital illustrations are often used to make websites and apps more user-friendly, such as the use of emojis to accompany digital type.[2] Illustration also means providing an example; either in writing or in picture form.

The origin of the word "illustration" is late Middle English (in the sense ‘illumination; spiritual or intellectual enlightenment’): via Old French from Latin illustratio(n-), from the verb illustrare.[3]

Illustration styles

"Illustration beats explanation" Western Engraving & Colortype Co. (1916)
The White Rabbit from Alice in Wonderland, illustrated by John Tenniel (1820–1914)

Contemporary illustration uses a wide range of styles and techniques, including drawing, painting, printmaking, collage, montage, digital design, multimedia, 3D modelling. Depending on the purpose, illustration may be expressive, stylised, realistic, or highly technical.

Specialist areas[4] include:

Technical and scientific illustration Template:AnchorTemplate:Anchor

Technical and scientific illustration communicates information of a technical or scientific nature. This may include exploded views, cutaways, fly-throughs, reconstructions, instructional images, component designs, diagrams. The aim is "to generate expressive images that effectively convey certain information via the visual channel to the human observer".[5]

Technical and scientific illustration is generally designed to describe or explain subjects to a nontechnical audience, so it must provide "an overall impression of what an object is or does, to enhance the viewer's interest and understanding."[6]

In contemporary illustration practice, 2D and 3D software is often used to create accurate representations that can be updated easily, and reused in a variety of contexts.

There is a Guild of Natural Science Illustrators[7] and Association of Medical Illustrators.[8] The Association of Medical Illustrators states that the median salary is $70,650, while for science illustrators it is $72,277.[9] Types of jobs range from research institutes to museums to animation.[10]

Illustration as fine art

Oberon, Titania and Puck with Fairies Dancing by William Blake (1786)

In the art world, illustration has at times been considered of less importance than graphic design and fine art.Template:Cn

Today, however, due in part to the growth of the graphic novel and video game industries, as well as increased use of illustration in magazines and other publications, illustration is now becoming a valued art form, capable of engaging a global market.Template:Cn

Original illustration art has been known to attract high prices at auction. The US artist Norman Rockwell's painting "Breaking Home Ties" sold in a 2006 Sotheby's auction for US$15.4 million.[11] Many other illustration genres are equally valued, with pinup artists such as Gil Elvgren and Alberto Vargas, for example, also attracting high prices.

History

An engraving by Georgius Agricola or Georg Bauer (1494–1555), illustrating the mining practice of fire-setting

Historically, the art of illustration is closely linked to the industrial processes of printing and publishing.

Early history

The illustrations of medieval codices were known as illuminations, and were individually hand-drawn and painted. With the invention of the printing press during the 15th century, books became more widely distributed, and often illustrated with woodcuts.[12][13]

Some of the earliest illustrations come from the time of ancient Egypt (Khemet) often as hieroglyph. A classic example of illustrations exists from the time of The Tomb of Pharaoh Seti I, Template:Circa to 1279 BC, who was father of Ramses II, born 1303 BC.

1600s Japan saw the origination of Ukiyo-e, an influential illustration style characterised by expressive line, vivid colour and subtle tones, resulting from the ink-brushed wood block printing technique. Subjects included traditional folk tales, popular figures and everyday life. Hokusai's The Great Wave off Kanagawa is a famous image of the time.

During the 16th and 17th centuries in Europe, the main reproduction processes for illustration were engraving and etching. In 18th Century England, a notable illustrator was William Blake (1757–1827), who used relief etching. By the early 19th century, the introduction of lithography substantially improved reproduction quality.

19th century

In Europe, notable figures of the early 19th Century were John Leech, George Cruikshank, Dickens illustrator Hablot Knight Browne, and, in France, Honoré Daumier. All contributed to both satirical and "serious" publications. At this time, there was a great demand for caricature drawings encapsulating social mores, types and classes.

The British humorous magazine Punch (1841–2002) built on the success of Cruikshank's Comic Almanac (1827–1840) and employed many well-regarded illustrators, including Sir John Tenniel, the Dalziel Brothers, and Georges du Maurier. Although all fine art trained, their reputations were gained primarily as illustrators.

Historically, Punch was most influential in the 1840s and 1850s. The magazine was the first to use the term "cartoon" to describe a humorous illustration and its widespread use led to John Leech being known as the world's first "cartoonist".[14] In common with similar magazines such as the Parisian Le Voleur, Punch realised good illustration sold as well as good text. With publication continuing into the 21st Century, Punch chronicles a gradual shift in popular illustration, from reliance on caricature to sophisticated topical observation.

The "Golden Age"

From the early 1800s newspapers, mass-market magazines, and illustrated books had become the dominant consumer media in Europe and the New World. By the 19th century, developments in printing technology freed illustrators to experiment with color and rendering techniques. These developments in printing affected all areas of literature from cookbooks, photography and travel guides, as well as children's books. Also, due to advances in printing, it became more affordable to produce color photographs within books and other materials.[15] By 1900, almost 100 percent of paper was machine-made, and while a person working by hand could produce 60-100lbs of paper per day, mechanization yielded around 1,000lbs per day.[16] Additionally, in the 50-year period between 1846 and 1916, book production increased 400% and the price of books was cut in half.[16]

In America, this led to a "golden age of illustration" from before the 1880s until the early 20th century. A small group of illustrators became highly successful, with the imagery they created considered a portrait of American aspirations of the time.[17] Among the best-known illustrators of that period were N.C. Wyeth and Howard Pyle of the Brandywine School, James Montgomery Flagg, Elizabeth Shippen Green, J. C. Leyendecker, Violet Oakley, Maxfield Parrish, Jessie Willcox Smith, and John Rea Neill.

In France, on 1905, the Contemporary Book Society commissioned Paul Jouve to illustrate Rudyard Kipling's Jungle Book. Paul Jouve would devote ten years to the 130 illustrations of this book which remains as one of the masterpieces of bibliophilia.[18]

See also

References

Template:Reflist

External links

Template:Visualization

Template:Authority control

  1. cf. the freely available international Database of Scientific Illustrators 1450-1950 Template:Webarchive with 20 search fields and nearly 7000 entries of illustrators in science, medicine & technology active prior to 1950
  2. Template:Cite web
  3. Template:Cite web
  4. Template:Cite web
  5. Ivan Viola and Meister E. Gröller (2005). "Smart Visibility in Visualization Template:Webarchive". In: Computational Aesthetics in Graphics, Visualization and Imaging. L. Neumann et al. (Ed.)
  6. Industriegrafik.com Template:Webarchive website, Last modified: June 15, 2002. Accessed February 15, 2009.
  7. Template:Cite web
  8. Template:Cite web
  9. Template:Cite web
  10. Template:Cite web
  11. Template:Cite web
  12. Template:Cite web
  13. Template:Cite web
  14. Template:Cite web
  15. Template:Cite book
  16. 16.0 16.1 Template:Cite book
  17. Template:Cite web
  18. Template:Cite web